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It seems more interested in being played and enjoyed than most of Grasshopper's games, content to get out of your way with a minimum of especially stupid video game contrivances. Lollipop Chainsaw is approachable that way. But there's a pretty wide margin for error and experimentation, and the frequency of lollipops (which you can collect and use to restore health) makes Lollipop Chainsawmore forgiving than you might expect. If it didn't stutter so much, it'd be harder to see that there's just not a ton of depth to Lollipop Chainsaw's combat.
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Getting knocked down means obnoxiously hammering on the "B" or circle button to get back up. The controls are a little wonky at times, and Lollipop Chainsawfalls victim to extended pauses at the tail end of combos, which lead to infuriating cheap hits as Juliet stands powerless.
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Using the right move at the right time can lead to "Sparkle Hunting" moments where you can decapitate multiple zombies at once, yielding more coins to buy character upgrades. As the game progresses, fights become more about crowd control and peeling off stronger ringleader types. Lollipop Chainsaw establishes new enemy types that affect combat scenarios at a good pace. Instead, some mild experimentation yields acceptable zombie-killing results. There's a workable combo system that isn't overly reliant on the upgrades you can buy throughout the game, and you won't need to enlist the aid of a sensei to drill the combo commands into your head.
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Less clunky than Shadows of the Damned, free of the burdens of motion control that hung around No More Heroes' neck like an albatross, Lollipop Chainsaw mostly plays as it should. Additionally, he has expressed interest in collaborating with Marvel on a possible Deadpool game.The good news: Lollipop Chainsaw is more mechanically sound than anything Grasshopper Manufacture has put its name on. His prior works include The Silver Case, killer 7 and the No More Heroes series, the most recent of which was released in 2021. In addition to Lollipop Chainsaw, Suda51 is known for developing games that mix stylized action, a unique sense of humor and an eclectic grabbag of creative influences from around the world. Nevertheless, the game was the most successful title from Grasshopper Manufacture and remains a cult favorite. The game was met with mixed reviews upon release, with critics praising its story and comedy but panning its mediocre gameplay.
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The game followed Juliette Starling (Tara Strong), a high school cheerleader from a family of zombie hunters who takes on an outbreak of the undead with the support of her boyfriend, Nick (Michael Rosenbaum), whose disembodied head hangs from her belt. Released in 2012, Lollipop Chainsaw was a collaboration between game designer Goichi Suda, a.k.a.
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